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Star Wars: Mission Underground

Project Type: Solo

Focus: Narrative Design, Game Design

Role: Narrative Designer, Game Designer

Game Engine: N/A

Language: N/A

Description:

A pitch and synopsis for a stealth adventure game with branching endings where you play as a Mandalorian youth named Parja (or player can insert their own name) who is a spy for the Empire. Decide whether to fully support the Empire as they topple the Geonosian monarchy or rebel, and choose one of two romantic routes. 

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The project was made for the SCAD Narrative Content for Game Design course. I worked alone to build a full pitch document with gameplay loops, the overall story and its branching routes, and ensuring adherence to the Star Wars universe.​

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Additional Accompanying Work

Structure.jpg

Plot structure diagram.

unnamed.png

Full level design + key for the hive the game takes place in. Lore accurate.

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