Star Wars: Mission Underground
Project Type: Solo
Focus: Narrative Design, Game Design
Role: Narrative Designer, Game Designer
Game Engine: N/A
Language: N/A
Description:
A pitch and synopsis for a stealth adventure game with branching endings where you play as a Mandalorian youth named Parja (or player can insert their own name) who is a spy for the Empire. Decide whether to fully support the Empire as they topple the Geonosian monarchy or rebel, and choose one of two romantic routes.
The project was made for the SCAD Narrative Content for Game Design course. I worked alone to build a full pitch document with gameplay loops, the overall story and its branching routes, and ensuring adherence to the Star Wars universe.
Additional Accompanying Work

Plot structure diagram.

Full level design + key for the hive the game takes place in. Lore accurate.